Rive is an interactive design and animation engine that lets designers, animators, and developers build interactive experiences in a single tool, then ship natively across iOS, Android, web, and game engines like Unity and Unreal. What you create in the Rive Editor is what ships directly into production — no mockups, prototypes, or developer handoff required.
The product solves the fundamental inefficiency in animation workflows where teams bounce assets between After Effects, Figma, Lottie, and CSS, losing fidelity and time in each conversion. Rive unifies design and development, powered by the Rive Renderer — a GPU-accelerated vector graphics engine that runs at 120fps with perfect quality across all platforms.
You design and animate in the Rive Editor, define interactivity using the State Machine (no coding required), then export your Rive file once. The open-source runtimes on iOS, Android, web, Flutter, React, Unity, Unreal, and other platforms consume that same file natively, rendering it via the GPU-accelerated Rive Renderer at full fidelity and 120fps performance.
Rive is best for teams that ship animations across multiple platforms and can't afford the time, file size, or quality loss of traditional workflows. It cuts handoff friction between designers and developers and scales animation libraries without duplication. The State Machine eliminates the animator-developer gap by giving both roles a single, visual, platform-agnostic tool.
Build interactive experiences by designing, animating, and coding in a single unified editor with no separate prototyping or handoff step.
Open-source runtimes run your Rive files natively on iOS, Android, web, Flutter, React, React Native, Framer, Webflow, Wix Studio, C++, Defold, Unity, and Unreal.
The Rive Renderer runs animations at 120fps with perfect quality across all platforms using GPU-accelerated vector graphics.
Define complex multi-state interactions visually without code, then reuse the same logic across all platforms automatically.
Animated assets are up to 90% smaller than traditional formats like After Effects or Lottie exports.
Designers and developers work with identical tools, eliminating silos and ensuring what renders in the editor matches production exactly.
Pricing extracted from the product website and may change. Check the source for current details.